Editorial Review Product Description Inside The Warhammer Fantasy Roleplay Companion, you'll find a detailed look at life on the Empire's Waterways, a disturbing look into the Old World Carnivals, extensive rules for trade and commerce, an overview of Old World Astrology, Old World Medicine, details on a new threat of The Cult of Illumination, an expansion of the Old World Bestiary, and more. ... Read more Customer Reviews (5)
Nice add-on to your WFRP collection
It's a nice book but You can easily play without it.
You need it only if you are interested in learning some adds about the Old World.
Extra Help with an Expansive World
This supplement really helped flesh out rules for the exciting and at times cruel world of Warhammer. I found the new social rules, medicine, and trial info especially helpful, as well as the expanded surrounding areas and new monsters. Some info needs other supplements to understand, like boat stats need the Old World Armoury, but otherwise still a good read.
One of their better products
This review won't help you. Go to a gamestore or bookstore and thumb through a copy and see what you think. I bought the Companion for these articles:
- A detailed look at life on the Empire's Waterways, including statistics for the Keel and Reikaak, new careers like the Riverwarden and Stevedore, and much more.
- Extensive rules for trade and commerce in the Empire.
- An examination of Old World Medicine, including it's history and new rules for surgery and treatment.
- Details on a new threat to the Empire: the Cult of Illumination.
- An expansion of the Old World Bestiary that contains over a dozen new monsters like the Bog Octopus, Bloodsedge and the dreaded Patchwork Man.
The monster are from the V1 book from the late 80's (which I own), but the update is nice.
The Companion joins Sigmar's Heirs, Old World Bestiary, Tome of Corruption, and GM's Toolkit (strangely enough, not offered by Amazon for some reason) as the best splat books put out so far.
I highly recommend the Toolkit (5 stars). It's the GM screen they -should- have put out to begin with.
Only if you have extra cash
It seems like a bunch of extra stuff that was on the editors floor that they swept up and put in a book.This material would have been better used if it had made it to other books previously published (like the Bestiary) or yet to come out (Like Nights Dark Masters).Some is really just material for a magazine or for posting on the publishers website.
Not worth the price
Unless you have a burning desire to know about birth signs, or carnival freak in the old world.Do yourself a favor and buy something else.The book might be worth it if you want to run a merchant based campaign, or if you're like me and have money to burn.Sigmar's Heir's is a better book for back ground material.While the Tome of Corruption, or Childern of Horned Rat are better books for GM.Player's will find this book useless.
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