Home - Basic_C - Computer Algorithms |
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161. Brent, Richard University of Oxford. Computational number theory; Computational complexity and analysis of algorithms; computer architecture and novel models of computing; Numerical analysis and numerical algorithms; Random number generators; Software and the WWW. http://www.comlab.ox.ac.uk/oucl/people/richard.brent.html |
162. Zabrodsky, Vladimir algorithms, Rexx, computer security and optical illusions. http://www.geocities.com/SiliconValley/Garage/3323/ |
163. MathInfo2002 Colloquium on Mathematics and computer Science algorithms, Trees, Combinatorics and Probabilities. Universit© de Versailles, France; 1619 September 2002. http://www.prism.uvsq.fr/MathInfo2002/ |
164. International Journal Of Modern Physics C Covers Computational Physics, Physical Computation and related subjects. Publishes both review and research articles on the use of computers to advance knowledge in the physical sciences, and the use of physical analogies in computation. Topics include computer algebra, numerical simulation techniques, parallel and vector computers, lattice gauge theory, and algorithms. http://www.wspc.com/journals/ijmpc/ijmpc.html |
165. Combinatorics, Probability And Computing Now published bimonthly, devoted to the three areas of combinatorics, probability theory and theoretical computer science. Topics covered include classical and algebraic graph theory, extremal set theory, matroid theory, probabilistic methods and random combinatorial structures; combinatorial probability and limit theorems for random combinatorial structures; the theory of algorithms (including complexity theory), randomised algorithms, probabilistic analysis of algorithms, computational learning theory and optimisation. http://uk.cambridge.org/journals/cpc/ |
166. Tilings And Geometric Ornament Applying principles of computer graphics to the creation of geometric ornament, as a continuation of the tradition of ornamental design using modern tools and algorithms. http://www.cs.washington.edu/homes/csk/tile/ |
167. Vilnius University Department of computer Science II. Interests algorithms, computer vision and sound; computeraided geometry and symbolic computation; Internet technology and information systems; modelling and scientific computing. http://www.maf.vu.lt/katedros/cs2/katedhp.htm |
168. SimpleJ A collection of easy to use multipurpose Javabeans providing commonly used methods for handling I/O, arithmetic, and general commonly used algorithms used in computer science. Open source, BSD License http://simplej.berlios.de |
169. Keio University Department of computer Science. Research areas include computer architecture, programming languages, theoretical computer science, algorithms, artificial intelligence, and humanmachine interfaces. Links to laboratory servers. http://www.cs.keio.ac.jp/ |
170. Machine Learning In Games How computers can learn to get better at playing games. This site is for artificial intelligence researchers and intrepid game programmers. I describe game programs and their workings; they rely on heuristic search algorithms, neural networks, genetic algorithms, temporal differences, and other methods. http://satirist.org/learn-game/ |
171. Scientific Discovery Processes In Humans And Computers - Theory And Research In Morton Wagman's 2000 book. Includes sections on algorithms and systems. http://info.greenwood.com/books/0275966/0275966542.html |
172. Comp.graphics.algorithms Frequently Asked Questions smith.edu ReplyTo orourke@cs.smith.edu (Joseph O'Rourke) Keywords faq computergraphics algorithms geometry X-Content-Currency This FAQ changes regularly. http://isc.faqs.org/faqs/graphics/algorithms-faq/ |
173. Mingsee, Inc. Develops systems which enable computers to analyse and understand text by using proprietary algorithms. http://www.mingsee.com/ |
174. Microsoft (USA) MSR Research Areas Vision Technology Group. VisionBased User Interfaces allow computers to recognize people and interpret what they are doing, using fast algorithms for real-time detection and recognition of people and their gestures. http://research.microsoft.com/research/vision/ |
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