e99 Online Shopping Mall

Geometry.Net - the online learning center Help  
Home  - Authors - Costikyan Greg (Books)

  1-20 of 73 | Next 20
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  

click price to see details     click image to enlarge     click link to go to the store

$4.99
1. By The Sword (Magic of the Plains)
$9.50
2. One Quest, Hold the Dragons (Cups
$12.00
3. Another Day, Another Dungeon (Cups
$29.95
4. First Contract
 
5. The Willow Game
 
$9.25
6. BLACK HEART IVORY BONES: My Life
$19.99
7. Greg Costikyan Games: Paranoia,
 
$9.95
8. Biography - Costikyan, Greg (1959-):
 
$53.00
9. Star Wars: The Roleplaying Game
10. Toon: The Cartoon Roleplaying
 
$34.93
11. Paranoia Flashbacks (Paranoia
 
$2.25
12. Another Day, Another Dungeon
$10.00
13. Horsemen of the Apocalypse: Essays
 
14. Another Day, Another Dungeon
 
$17.50
15. Magic of the Plains #1: By the
 
16. By The Sword - Magic Of The Plains,
 
17. By the Sword
$49.74
18. Space O.P.A.
 
19. By the Sword
 
20. BIENBENIDO MISTER ALIEN

1. By The Sword (Magic of the Plains) (Vol 1)
by Greg Costikyan
Mass Market Paperback: 256 Pages (1994-05-15)
list price: US$4.99 -- used & new: US$4.99
(price subject to change: see help)
Asin: 0812522680
Average Customer Review: 5.0 out of 5 stars
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
Young Nijon, a barbarian on his manhood quest, encounters incredible creatures, his true father and family, treachery, sorcery, and a fated love as he undertakes his journey. Reprint. AB. ... Read more

Customer Reviews (5)

5-0 out of 5 stars Superb fiction from an exceptionally talented writer
Greg Costikyan may well be the best writer you never heard of.He has crafted gems of comedy, and is master of twisting the predictable on its ear.And then some.

Our young hero is born the son of a god, and carries a prediction that he will lead his people to a bright new future.

And he does.But not the way you would expect.Along the way we learn why dragons capture virgins, the long-term economic ramifications of giving a fraction of your kingdom to the hero who rescues your daughter, and one really amazing thing that can be done with a sharpened stick.

The humor flows naturally, never forced, from the situations and the characters, as this adventure unfolds. Costikyan is an excellent writer, who has labored for years in the obscurity of games writing, with occasional publications in some rather high-brow political policy magazines.(His political savvy only partially shows up in this book, for a better exposure to it, check out 'First Contract').

Highly Recommended.

5-0 out of 5 stars Superb reading!
I first read this book in the library many years ago. I re-read it again & deceided to buy the book, but it saddens me to say this book is now out of print. From start to finish, its a non-stop interesting story. Itabout boy from a tribe following their common ritual quest to manhood.There are unexpected comrades & enemies that help come to his aid &jepordizes his quest. Finally, in the end he is unexpectedly greatlyrewarded. Back then, I remembered that I couldn't wait for the nextinstallment! I swear I thought this book was book one to a trilogy. I thinkGreg Costikyan is a great writer but he has very little works of artpublished. Those of you who wants to read a good old fashion fantasy, Ithink this will be a great book for you.

5-0 out of 5 stars Its great fun filled with magic and action
I read this book after I read another day another dungen and loved it!I wish every teenager could fill the supence that this book holds!And read it because this man is a genuis!!!!

5-0 out of 5 stars This is a great book.
I like this book. It is about a boy-young man who used to be a Plains Indian but ran away to have many adventures, including funny ones,humilliating ones, and just plain tense, scary ones. I think you shouldread this book because it is just plain good.

5-0 out of 5 stars This is a great book.
I like this book. It is about a boy-young man who used to be a Plains Indian but ran away to have many adventures, including funny ones,humilliating ones, and just plain tense, scary ones. I think you shouldread this book because it is just plain good. ... Read more


2. One Quest, Hold the Dragons (Cups and Sorcery)
by Greg Costikyan
Hardcover: 376 Pages (1995-05)
list price: US$4.99 -- used & new: US$9.50
(price subject to change: see help)
Asin: 0812522699
Average Customer Review: 4.0 out of 5 stars
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
On the road with the statue of King Stantius in tow, the motley adventurers of Another Day, Another Dungeon--including Timaeus the wizard, pickpocket Nick, and Kraki the barbarian--confront the thieving Broderick of Biddleburg. Original. ... Read more

Customer Reviews (3)

2-0 out of 5 stars I didn't laugh
I kept waiting for this novel to become good, or least make me laugh. Characterization is abysmal and one dimensional. Plotting is haphazard. Setting is not well described. Pacing is slow (new characters are introduced, followed, and then abandoned). I kept telling myself 'this book is supposed to be funny, give it a chance.'

The first 125 pages rehashed Robin Hood. The second 125 pages rehashed Shakesperean Italy, heavy on the pointless duels over offended pride and accented language. The climactic battle was ok. The end wasn't an end; the quest was nowhere near finished. I think the author was trying to write a play instead of a novel, he evens ends with the word 'Intermezio'.

If you read the first one, you might remember Kraki the Barbarian, who could basically take anything out. In the sequel, Kraki serves the role of soccer ball (suddenly all the monsters kick him around). He doesn't shine. He is not a hero. No one is the party is. They are just there, warm bodies in a confused party of adventurers meandering from one situation to the next, blindly chasing after the statue.

As far as fantasy novels go, worst I've read in a long time.

5-0 out of 5 stars Even better than the first!
Just when things had begun to take on a normal shade of boredom, Timaeus d'Asperge, and his companions are propelled on another quest. This time, they must accompany Cincianus Polymage, a man of seemingly limitless power but limited sanity, to undo the magic of the statue. However, there are still many (many, many) who want the statue; can our heroes keep the statue and take it all the way to foul Arst-Kara-Morn?

This book is great, even better than the first one (Another Day, Another Dungeon)! At times I found myself laughing out loud. Mr. Costikyan somehow succeeds in making a wonderful admixture of action and comedy. I highly recommend this book, and hope that there will be yet another sequal.

By the way, I'm still a little unclear on the whole "greep" thing, but would like to try some, myself!

5-0 out of 5 stars A Must-Read for any Fantasy or Comedy lovers!
This book is great! Timeaus and his friends ( minus Gimli who wet to visit his family ) try to get the magic statue to Statius's Scepter, and have the statue stolen! Non-stop fun! Watch for Vic! ... Read more


3. Another Day, Another Dungeon (Cups and Sorcery, Book 1)
by Greg Costikyan
Paperback: Pages (1990-09)
list price: US$3.95 -- used & new: US$12.00
(price subject to change: see help)
Asin: 0812501403
Average Customer Review: 4.5 out of 5 stars
Canada | United Kingdom | Germany | France | Japan

Customer Reviews (15)

5-0 out of 5 stars Join the cult following for this amazing series!
If you've ever played pen and paper roleplaying games (and even if you haven't), this book will have you rolling on the floor in laughter.The character interactions are truly wonderful and you really feel like you've been pulled in along this adventure.The book is very well paced and will be a very quick read.Despite being hilarious, I actually feel like this is the best "dungeon crawl" I have ever read.Please do yourself a favor--pick up this book and join this small but ever-growing community of advocates for this series.
We'll have some greepsicles waiting for you.

3-0 out of 5 stars D&D Players will Love It
If you've played Dungeons and Dragons, rolled a D20 in an alien land, or have enjoyed dice roleplaying games with other humaniods, you'll love this book. I did when I read it for the first time at fifteen, before I had hardcore experience with gaming. The second read at thirty showed me the magic had gone.

So why don't I love it anymore? I've lived the common roleplaying errors this book parodies. It reminded me not of hilarity, but of my own bad times with gamer stereotypes. The theme failed me. As far as humor in fantasy goes, Terry Pratchett does it a thousand times better (much rather read his stuff than 'greeps'). As far fantasy gamer humor, I find the comic books involving Kenzer and Co's 'Knights of the Dinner Table' superior.

The scene with two wizards playing historical army warhammer and arguing about the color of unit's buttons reminded me of frustrating arguments that have ruined my gaming sessions. Such a scene is very illustrative of the dimensionality of the book -- all the characters are walking stereotypes of their classes -- sink like a stone dwarf, dumb barbarian, drunk cleric, idiot-savant mages, stupid orcs, cutesy elves, and so on. Even the original characters like the mycologist duke and polymage don't grab you emotionally, rather they are defined only by their quirks, under which no substance exists.

As a novel, this work is meh.As gamer sub-culture humor, it succeeds masterfully, provided you are into powergaming and not roleplaying. Your not supposed to care about these characters, they're there so you can laugh at them. I didn't like that, and it's part of the reason I'm not rolling dice in a campaign myself.

But hey, maybe I have baggage here. If you're a young gamer, you'll probably love this book like I once did. It can be a quick fun read if you don't have set expectations or bitter memories of old campaigns that went in the ashes over egos.

5-0 out of 5 stars Greeps anyone?
Just finished the book and I loved the humor - I'm on my way to the book store for book 2

5-0 out of 5 stars Fabulous Book!!!!
I had the pleasure of reading Another Day Another Dungeon when it first came out and I had such a hard time getting through it because I was laughing so hard.Well, it took me 2 weeks, but I finally reached the end of the book all I could do was scream, "NO!"I was heart broken.I wanted more and I wanted it now.Well, now I can FINALLY get the sequell (Way to take your sweet good lordy time there, Greg).I am so looking forward to this.

5-0 out of 5 stars Funny!
Timaeus d'Asperge, a newly minted fire mage, is in need of building his fame and fortune. Sidney Stollitt and Nick Pratchitt, have a firm that deals in adventure (well, actually theft recently), and both need some money. Kraki, a barbarian warrior (think Arnold), needs adventures to spark epics sung in his honor. Garni the Dwarf likes adventure, and could use the money, while Father Thwaite merely needs another drink.

The solution to all of their problems seems simple, an adventure in the Caverns of Cytorax. Along the way, they encounter trolls, orcs, a basilisk, a rather large monster named Rog, and evil bureaucrats. Their find of a large, valuable and magical treasure seems to put the stamp of success on their adventure. However, a return home isn't the end of the adventure; you see, their find is more important than they realize, and quite a few people are out to acquire it for themselves. Soon, marching in the direction of our heroes is an army of zombies, a shadow mage, a bunch of demons, a shipload of elves, a vampire, a lich, a crime lord, and quite a few do-gooders. It's going to take a lot to get our heroes out of this one.

This book is quite funny! The book starts out making fun of over-zealous RPGers, such as when one of the characters carves up the legs of a table, in case there is a wand hidden therein! However, after these, the story quickly becomes a wonderful, and very funny, story. The action is non-stop, and the comedy clean and well written. I highly recommend this book, especially to those who like D&D-style games!

Oh, by the way, the book contains numerous references to "greep." The references seem a little muddled, but I must admit to being intrigued.... ... Read more


4. First Contract
by Greg Costikyan
Mass Market Paperback: 288 Pages (2001-06-18)
list price: US$6.99 -- used & new: US$29.95
(price subject to change: see help)
Asin: 0812545494
Average Customer Review: 4.5 out of 5 stars
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
The market is up. The product is selling. The company (and the CEO) are about to make even more money. Unttil the aliens land.
Amazon.com Review
Buy Greg Costikyan's book. This book, another book, any book that finds its way into print from the depths of this man's marvelously weird little noggin. Gamers should already know Costikyan well: ignoring his fingerprints on a score of other games, this top-shelf designer created the Star Wars RPG, 1984's classic Toon (with props to Warren Spector), the unbelievably wonderful Paranoia (regrettably, long out of print), and the guy still keeps up his chops with the likes of Violence: The Roleplaying Game of Egregious and Repulsive Bloodshed.

In First Contract, Costikyan has resurrected an idea from some long-forgotten shoebox, a novella originally titled "Sales Reps from the Stars." A savvy CEO, a power-suit-wearing, proper Indian businessman by the name of Johnson Mukerjii, gets screwed by an alien invasion. The ETs want to do business, except we're the Aztecs and they're the Spaniards, and we can kiss our gold good-bye. But Mukerjii, after losing everything--his millions, his San Jose manse, his leggy wife--figures out how to beat the aliens at their own game in a characteristically Costikyan way: by producing exports in the form of cheesy, shoddily constructed spaceship beverage accoutrements:

"Made in Japan," "Made in Taiwan," and now--I gestured grandly--"Made on Earth."

Fans of imaginative fiction would do well to keep tabs on Costikyan. --Paul Hughes ... Read more

Customer Reviews (17)

5-0 out of 5 stars Superb first contact novel
In short, First Contract is the story of what happens to Earth when technologically advanced aliens arrive at Earth and economically obliterate human corporations with their superior technology. After all, who wants to buy a Ford or Tata when you can have a supersonic flying car for just a few thousand dollars? The protaganist, a technology CEO by the name of Johnson Mukerjii, sees his company fall apart when the aliens' superior technology and production methods show his company's stock in trade to be hopelessly obsolete. Mukerjii, along with more than half the United States, soon finds himself to be out of work and homeless, cast aside by the "worst financial crisis since the fall of Rome."

That historical analogy is just one of several that pop up throughout the book. Mukerjii and others wonder if Earth is following the Aztec example in the historical collision between the Spanish and that nation -- hopelessly out of date and forced to give up what few valuables it has in a vain hope of getting a leg up. Eventually, Mukerjii figures out a way to turn Earth into the Japan -- not the Aztec Empire -- of the galaxy, and the result is an incredibly interesting story.

For someone interested in science fiction, the story is a gold mine of ideas and techniques. Far too often, writers have their characters embarking on vast Galaxy-spanning quests in Earth-built spaceships with no thought to the economics that allow those ships to be built in the first place. It's always been a turn-off to me that writers fail to address such a basic requirement of human society, but I've always thought the subject of first-contact economics and sales was just too dry to address in a novel. Costikyan proves that wrong.

To tell his story, Costikyan almost ventures into antihero territory with his main character, CEO Johnson Mukerjii. Mukerjii is vain, has an ego a mile wide, and is insufferably arrogant. Costikyan always provides a reasoning behind Mukerjii's actions, however, and though I found myself disliking the character on a personal level, I didn't dislike his presentation of the character, nor did I think the character was evil. He shows the same fear of death, fear of failure, while brimming with a seemingly-misplaced confidence that almost made me wonder if Mukerjii was just a characture. Later, as he becomes more developed, that impression disappeared.

I can't say the same for his supporting cast, but that's likely only due to the fact that the story moves at a lightning pace that leaves no time for development. Still, what time is spent is used superbly, and even though the secondary characters are somewhat cardboard in places, not all of them are -- particularly Mukerjii's initially reluctant capital backer, who I'll leave you to discover for yourself.

My only problem is that despite being a CEO, Mukerjii seems to be everywhere during the initial first contact, inserted into events from the initial meeting to visiting the United Nations and meeting with the U.S. President -- with whom he seems to have a friendship. Because all this takes place in the first fifth of the book, it seems to come out of left field and is more sudden than the characterization allows. It seemed kind of a stretch until I got to know the character more.

But these minor faults pale in comparison to the rest of the book, which is magnificient. If you enjoy world-building or colonization novels, particularly science fiction ones, you'll love this book. It's not only a good story but should serve as an example to any aspiring writer who wants to put down a few words about humanity's first contact with an alien species.

5-0 out of 5 stars Beyond ET and War of the Worlds
There are two sterotypes of aliens-contact-earthlings: the aliens who want to eat us (War of the Worlds) and the alien who wants to be our friend (E.T.).This book introduces a third type: the aliens who just want to meet their monthly sales quota.Douglas Adams could have written their story, except that he's dead, and Greg Costikyan wrote it first.Humor all around, including many in-jokes for those in the high-tech industry, like the intergalactic trade show: "You want gravity for your booth? That will cost you extra, and it has to be installed by union workers...".

5-0 out of 5 stars Also an introduction to sales and marketing
The aliens land and, weeks later, Earth's entire high-tech industry collapses. Johnson Mukerjii re-discovers the fundamental rules of business to get back in the game.

3-0 out of 5 stars It's a bit wacko, but a good read
It's not so much about science fiction. It's really kind of wacko... But, it's a really good read.

All Earth's business is knocked flat when the Aliens arrive with light-years better technology. How will our hero recover?

The characters and dialogue are familiar, and the crazy story shows our current world from a different point of view. Globalization. Third world reactions to the Europeans arriving. Staying alive. Even our current president is clearly depicted.

Enjoy.

5-0 out of 5 stars This is a very funny, wise,witty and short book
-----------------------------------------------------------
First Contract is a very entertaining update of a classic SF question:
what happens if the aliens arrive, and WE become the Aztecs or Incas
or South Sea islanders? Costikyan's answer: a business collapse that
makes the Great Depression look like a 'rolling readustment',
bringing 50% unemployment, shantytowns & soup lines to Silicon
Valley -- and to every industrial country. After all, who's going to buy
a Lexus, when you can buy an alien aircar that goes from zero to
Mach 1 in 60 seconds-- for $30,000?

Johnson Mukerjii, the fabulously wealthy founder of Mukerjii Data
Systems, quickly becomes a statistic as he loses his company, his
mansion, his Jag-- and his trophy wife, the treacherous but practical
Maureen, who, noting it was "sweet, but possibly unwise" of him to
have given her power of attorney, cleans him out of everything but
his underwear & pocket change:$17.41.

Mukerjii finds a certain satisfaction in cooking 'thon pour chat, avec
une sauce tomate' for his fellow down-&-outers in Sludgetown. But
you can't keep a good entrepeneur down, and with an unwitting
grubstake from a wealthy, right-wing SF author -- the galactics find
his human-supremacist novels a hoot -- he introduces the Mukerjii
Drink Valet: an improved drink-bulb for zero-gee travel. It's a hit
with the alien tourists, but there are *trillions* of potential customers
out there -- so it's off to the Carina Arm Travel Accessories Trade
Show, once Mukerjii surmounts the minor difficulty of raising $85
million for starfare, registration and travel expenses....

One of many nice touches is the rate-of-exchange disparity: one
gozashtandu is worth about US$5,000, so power, air, gravity &
radiation shielding for Mukerjii's booth will set him back 6500 gosh,
or a cool $32 mill American.

But the flipside is -- to a galactic, a gosh is a negligible sum, so he can
retail the Drink Valet, which costs maybe a quarter to manufacture,
for $5,000 apiece! Even after shipping and sales commissions, this will
leave a 'substantial' profit....

But the biggest customers will be the zdeg warrior-traders, who regard
breach of contract as a capital offense. And limited-liability is a *truly*
alien concept to the zdeg....

This is a very funny book -- I lost track of the number of times I
laughed aloud. Plus it's economically-literate, clever, brisk, wise,
witty and short. Some of the exaggerations-for-effect border on
cartoonish, and I've given up on predicting other people's reaction to
humor. But if you know the world of IPO's and trade shows, big
business and burn rates, schmooze, booze and sales --First Contract is
your kind of book. 4.5 stars.

review copyright 2001 by Peter D. Tillman
Original review, with links:
http://www.users.zetnet.co.uk/iplus/nonfiction/firstcontract.htm ... Read more


5. The Willow Game
by Greg Costikyan
 Hardcover: Pages (1988-06)
list price: US$24.95
Isbn: 0312930828
Average Customer Review: 4.5 out of 5 stars
Canada | United Kingdom | Germany | France | Japan

Customer Reviews (4)

3-0 out of 5 stars just so you know
His reference is to the second book. "One quest, hold the dragons"

5-0 out of 5 stars A Clarification
A previous reviewer, Adam Cuerden, is referring not to the Willow Game (a fine board game by Greg Costikyan) but to one
of the Cups and Sorcery novels by the same author.I do not recall whether it was the first (Another Day, Another Dungeon) or the second (One Quest, Hold the Dragons).Both are good reads, but are out of print, as is The Willow Game.

5-0 out of 5 stars The best Role game ever made
I don't know what the other guy who reviewed this item is talking about, I think he's been sniffing too much glue, but this refers to the role-playing game, based on the hit film by George Lucas and Ron Howard. Not some book about Vikings. It includes full color game board of the land of Willow, 144 full color cards, six large full color player cards, 2 plastic pawns, cardstock display, rules booklet, 2 dice and much more! If you like role-playing games like Dungeons and Dragons then I highly recommend this game. An enjoyable game that will keep you entertained for hours!

5-0 out of 5 stars I can't believe I lost my old copy-My alltime favourite book
I read this book several years ago, and have been thinking about it ever since Hillarious book, running gags, witty speeches, and all without once descending out of believabiltity- within its context.One of my favourite passages is after the little viking fellow got temporarially blindied during a battle and started chopping at a tree - and then one of the other characters later reveals a poem about it The viking talks about how its not that great, and how in his country they used alliteration, and then the wizard says something like "I wouldn't push it there, If you convince him of the merits of our poetry, he may be forced to kill you...." A truly excellent book.Can't believe it's out of publication ... Read more


6. BLACK HEART IVORY BONES: My Life as a Bird; Bear it Away; Rapunzel; The Crone; Big Hair; The King with Three Daughters; Boys and Girls Together; Snow in Summer; Chanterelle; Goldilocks Tells All; The Red Boots; Rosie's Dance; You Little Match Girl
by Ellen; Windling, Terri (editors) (Charles de Lint; Michael Cadnum; Tanith Lee; Delia Sherman; Esther Friesner; Russell Blackford; Neil Gaiman; Jane Yolen; Greg Costikyan; Debra Cash; Brian Stableford; Scott Bradfield; Leah Cutter; Emma Hardesty) Datlow
 Hardcover: Pages (2000)
-- used & new: US$9.25
(price subject to change: see help)
Asin: 0739408925
Average Customer Review: 5.0 out of 5 stars
Canada | United Kingdom | Germany | France | Japan

Customer Reviews (1)

5-0 out of 5 stars Excellent
This book is an anthology of twenty short stories, each something of a retelling of a classic fairytale. The stories are all very well written, with the leadoff story being written by the sensational Tanith Lee. As a matter of fact, my absolute favorite story is Tanith Lee's reworking of the story of Repunzel.

These stories run the gamut between humorous and upsetting. Some of the storylines are too much for young children, but none are unnecessarily violent or sexual. Overall, I was very impressed with the quality of these stories, and I recommend it without reservations. ... Read more


7. Greg Costikyan Games: Paranoia, Star Wars Roleplaying Game, Evolution: the Game of Intelligent Life, Toon, Madmaze, Violence, Deathmaze
Paperback: 52 Pages (2010-09-15)
list price: US$19.99 -- used & new: US$19.99
(price subject to change: see help)
Asin: 1155859960
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
Chapters: Paranoia, Star Wars Roleplaying Game, Evolution: the Game of Intelligent Life, Toon, Madmaze, Violence, Deathmaze, the Creature That Ate Sheboygan. Source: Wikipedia. Pages: 51. Not illustrated. Free updates online. Purchase includes a free trial membership in the publisher's book club where you can select from more than a million books without charge. Excerpt: Paranoia is a dystopian science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under licence by Mongoose Publishing. The game won the Origins Award for Best Roleplaying Rules of 1984 and was inducted into the Origins Awards Hall of Fame in 2007. Paranoia is a humorous role-playing game set in a dystopian future similar to Nineteen Eighty-Four, Logan's Run and THX 1138 among others; however, the tone of the game is rife with black humor, frequently tongue-in-cheek rather than dark and heavy. The game's main setting is an immense and futuristic city called Alpha Complex, which is controlled by The Computer, a civil service AI construct. The Computer serves as the game's principal antagonist, and fears a number of threats to its 'perfect' society, such as The Outdoors, mutants, and secret societies (especially Communists). To deal with these threats, The Computer employs Troubleshooters, whose job is to go out, find trouble and shoot it. Player characters are usually troubleshooters, although later game supplements have allowed the players to take on other roles. Frequently the player characters receive missions that are incomprehensible, self-contradictory or potentially fatal, equipment that is dangerous, faulty or experimental, and side-missions which conflict with any other instructions the players may have received. Additionally, each player character is generally an unregistered mutant and/or a secret ...More: http://booksllc.net/?id=181203 ... Read more


8. Biography - Costikyan, Greg (1959-): An article from: Contemporary Authors Online
by Gale Reference Team
 Digital: 5 Pages (2005-01-01)
list price: US$9.95 -- used & new: US$9.95
(price subject to change: see help)
Asin: B000RY9NP2
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
Word count: 1320. ... Read more


9. Star Wars: The Roleplaying Game
by Greg Costikyan
 Hardcover: 148 Pages (1987-11)
list price: US$20.00 -- used & new: US$53.00
(price subject to change: see help)
Asin: 0874310652
Average Customer Review: 4.0 out of 5 stars
Canada | United Kingdom | Germany | France | Japan

Customer Reviews (2)

3-0 out of 5 stars Stars Wars Role playing Handbook
A little hard to understand, but it's a great classic to have if your a role playing nerd!

5-0 out of 5 stars Chewie, get us outta here!!!
Class, is it possible that Star Wars + RPG = Greatest game ever made?Well, no.BUT I can tell you that the rules found in between these hardcovers IS the greatest rules for running in the SW universe.Since this review is being written about a book published in 1987 and the review is being written in 2003, after the two new movies and the *cough* HORRIBLE! *cough* D20 game, I think the makers were visionaries.I like the first book more than the second edition for one reason: movie stills from the GOOD (original) movies.Some of the rules need work, but otherwise, this is GREATNESS.BUY HERE FOR FEW DOLLARS, INSTEAD OF D20 FOR MANY DOLLARS. ... Read more


10. Toon: The Cartoon Roleplaying Game
by Greg Costikyan, Warren Spector
Paperback: 207 Pages (1991-10-07)
list price: US$24.95
Isbn: 1556341970
Average Customer Review: 5.0 out of 5 stars
Canada | United Kingdom | Germany | France | Japan

Customer Reviews (8)

5-0 out of 5 stars Loony Toon RPG
Loony Toon the RPG is wonderful fun for all ages.Prepare to laugh till you hurt.

5-0 out of 5 stars Best RPG Ever!
This is a great game for anyone who has ever wanted to be a chartoon character.Or just for anyone who loves cartoons.Like the best board games (Balderdash, Malarky), the important thing is having fun and making the other players laugh....

5-0 out of 5 stars Prepare for Insanity and Mayhem!!!!!
Toon: The Cartoon Role-playing Game was published by Steve Jackson Games in the mid-1980s, and many copies of the sourcebooks are still available with a little effort. This RPG primarily focuses upon American-style cartoons where truly anything goes!!! The entire focus of Toon is to be funny and to do and say things which are funny... and many anime characters and series fit quite well into this worldview: Debutante Detective Corps, Project A-ko, Otaku no Video, Galaxy Fraulein Yuna, Idol Project, the Slayers saga, City Hunter, D4 Princess, Mezzo Forte, etc.

One of the most popular Toon campaigns is the Toon Olympics. Those familiar with the Hanna-Barbara Laff-a-Lympics series already have an idea of the premise of Toon Olympics: Bring together many animated characters from various series/genres and have them compete in a number of sporting events. When I first played the Toon Olympics, one player created his own cursed medieval knight character with a sentient sword which didn't always do as he commanded (which he later played in a Sailor Moon RPG campaign I was then running), someone else played a unicorn (who eventually had to drive a car), another played as Lara Croft, and I personally played as A-ko - truly an eclectic bunch!!!

However, anime fans should NOT overlook Toon as a role-playing option.Granted, Toon is not as adaptable to a wide variety of campaigns (for campaign genre/character adaptability, see the Big Eyes Small Mouth second edition sourcebook); however, for a change of pace, Toon can be used to give almost any anime character (pre-existing or original) a chance to be a comedian.For example, when I played in another Toon Olympics as A-ko, I called upon B-ko to fight a Pokémon in my place, with the promise of conceding C-ko to her if she should win (that was funny enough to earn me an extra Plot Point)!!!

3-0 out of 5 stars Great game but book binding is bad
This game is the best. The only problem I have is that every page you read falls out after you turn the page. Spiral binding would be great for this game because the game master has to use the book often if he is following any of the preplaned adventures. I would give it 5 stars if the binding were better.

5-0 out of 5 stars The best way to let your mind go!
This is the only rpg Ive seen that anyone can master in one or two tries. Your dreams to be bugs bunny or Daffy come true in this classic rpg. A must buy! ... Read more


11. Paranoia Flashbacks (Paranoia Xp)
by Paul Baldowski, Edward S. Bolme, Greg Costikyan, John M. Ford, Steve Gilbert, Jeff Groves, Ken Rolston, Curtis H. Smith, Warren Spector, Geoff Valley, Allen Varney
 Hardcover: 256 Pages (2005-02-01)
list price: US$34.95 -- used & new: US$34.93
(price subject to change: see help)
Asin: 1904854400
Average Customer Review: 4.5 out of 5 stars
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
Paranoia Flashbacks features a collection of some of the best-loved scenarios from the original edition of the game, fully updated to be compatible with the new edition. Once again players and games masters can experience the delights of such games as Yellow Clearance Black Box Blues, Hill Sector Blues and so forth. The new Paranoia is the entirely updated and perfected version of the darkly humorous RPG originally published by West End Games. Written by chief Paranoia writer Allen Varney, Paranoia Recycled is an affectionately produced book that will breathe a new lease of life into a great and revered volume. ... Read more

Customer Reviews (2)

5-0 out of 5 stars 20 years young...
These adventures all stand the test of time, still being funny and terrifying after all these years.

The other reviewer did a bang up job of detailing the contents.The Amazon review is wrong, however.HIL Sector Blues actually appears in Extreme Paranoia, and is only casually mentioned in the introduction of Paranoia Flashbacks.

The price here on Amazon is well worth the many adventures contained herein, chosen for fun value rather than any other reason.These are the best adventures of the previous editions, upgraded to Paranoia XP.

If adventures are what you need, I'd definately get Flashbacks before any other book in the XP line.

4-0 out of 5 stars Good compilation of classic Paranoia Adventures
Paranoia XP: Flashbacks is compilation of eight classic Paranoia adventures, slightly updated for Paranoia XP. In addition of these classic adventures, book also contains three `Code 7' mini-missions from Acute Paranoia box set and new (and quite dull) orientation mission for freshly shanghaied Troubleshooters. For those who are wondering could they use this book with their Paranoia 2nd edition, answer is simple 'yes'. Though you need to convert characters for 2nd edition rules all by yourself, most other conversions in this book are minor and the adventures are very close to their original counterparts. Most of the original artwork is also there, but in case of some of later released adventures, some of the original artwork has been replaced with new one.

FULL CONTENTS:
* Alpha Complexities
* Das Bot
* Me and My Shadow Mark 4
* Robot Imana 665-C
* Send in the Clones
* Trouble With Cockroaches, the
* Yellow Clearance Black Box Blues, the
* Vapors Don't Shoot Back
* Three 'Code 7' mini-missions
* Pre-Paranoia orientation mission

But should you buy it? It depends. If you are seeking good compilation of older Paranoia material, book is goldmine. If you are searching something for one-shots, book is also very good choice though some of the longer adventures can take even three gaming sessions to complete. But if you don't really care for pre-made adventures, there is probably nothing here that would interest you, though most book's adventures have terrific ideas for killing Troubleshooters. ... Read more


12. Another Day, Another Dungeon
by Greg Costikyan
 Hardcover: 241 Pages (1990)
-- used & new: US$2.25
(price subject to change: see help)
Asin: B000CS3EVW
Canada | United Kingdom | Germany | France | Japan
Editorial Review

Product Description
book ... Read more


13. Horsemen of the Apocalypse: Essays on Roleplaying
by Jim Dietz, Gary Gygax, Richard Garfield, Greg Costikyan, Marc Miller
Paperback: 96 Pages (2000-06)
list price: US$20.00 -- used & new: US$10.00
(price subject to change: see help)
Asin: 1558782400
Canada | United Kingdom | Germany | France | Japan

14. Another Day, Another Dungeon
by Greg Costikyan
 Mass Market Paperback: Pages (1990)

Isbn: 0812501403
Canada | United Kingdom | Germany | France | Japan

15. Magic of the Plains #1: By the Sword
by Greg Costikyan
 Hardcover: Pages (1993-01-01)
-- used & new: US$17.50
(price subject to change: see help)
Asin: B000P9UXHQ
Canada | United Kingdom | Germany | France | Japan

16. By The Sword - Magic Of The Plains, Volume I
by Greg Costikyan
 Hardcover: Pages (1993-01-01)

Asin: B000S5TL9I
Canada | United Kingdom | Germany | France | Japan

17. By the Sword
by Greg Costikyan
 Paperback: Pages (1994)

Asin: B001PIB9FQ
Canada | United Kingdom | Germany | France | Japan

18. Space O.P.A.
by Greg Costikyan, Frank Reichert
Paperback: 320 Pages (2003-04-15)
-- used & new: US$49.74
(price subject to change: see help)
Asin: 284172235X
Average Customer Review: 5.0 out of 5 stars
Canada | United Kingdom | Germany | France | Japan

Customer Reviews (1)

5-0 out of 5 stars Fun!
Space O.P.A. is the French-language edition of Greg Costikyan's marvelous, "First Contact." This book tells the story of what happens when Earth is suddenly pulled into the intergalactic free trade milieu - existing business deals become superfluous, perceptions of value change - global depression. But, Johnson Mukerjii has a plan, make the Earth the galaxies' Taiwan! This is a fun and fast paced story that is sure to please the most discerning Sci-Fi fan! ... Read more


19. By the Sword
by Greg Costikyan
 Unknown Binding: Pages (1993)

Asin: B001V80334
Canada | United Kingdom | Germany | France | Japan

20. BIENBENIDO MISTER ALIEN
by COSTIKYAN GREG
 Unknown Binding: Pages (2003)

Asin: B003GGEIAI
Canada | United Kingdom | Germany | France | Japan

  1-20 of 73 | Next 20
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  

Prices listed on this site are subject to change without notice.
Questions on ordering or shipping? click here for help.

site stats